Army Base Challenge
All Along the Watchtower
Objectives: Find the loot and get to the exit.
Special Enemies: Multiple SWATs
I particularly like this map and if you move fast and equip the right team you can get this done and be home for tea before the walkers even knew you were there. There are 6 crates to search but only 3 have loot. Team your Aaron with Pizza Guy Glenn and Zeke. Aaron starts charged so you can take out both the exploding SWATs on the first turn (and all their friends if luck is on your side). Use Pizza Guy to open the crate (top middle and get back to safety on the first turn as on the second turn SWATs start to spawn from there. Get Zeke into position to open a crate or take out a remaining walker (top left). On turn 2 open the remaining 2 crates (top left) and if you’re feeling brave/lucky get Aaron to open another (bottom right), as the SWAT that guards the exit is usually on the exit strip. If you haven’t already found all the loot, search the remaining 2 crates, and get to the exit.
SPAWNS: Continuous every turn
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Morning Rush
Into the Blue
Beach Patrol
Towering Heights
Army Base Challenge
Out in the Open
Objectives: Open the gate and get to the exit
Special Enemies: Multiple SWATs
The best advice for this one is to get to the gate and start opening fast as 5 turns with a continuous spawn that includes SWATs can seem like a long time. In early rounds you can team Aaron with Zeke (armed with the interrupter Morning Star and Michonne’s Rainbow Cat), and Riot Gear Glenn (with the Riot shield), so that you can create a stun wall and interrupt single attacks with Zeke. Later it will probably be safer to switch your Zeke for Eugene and try and keep that stun wall going.
SPAWNS: Continuous every turn
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Morning Rush
Into the Blue
Beach Patrol
Towering Heights
Army Base Challenge
Blow It Up
Objectives: Set the explosive and blow open the gates
Special Enemies: 2 x SWAT
The first objective is to set the explosives on the gate (2 turns), however you might want to take the time to thin the horde a bit before you do that as this process triggers continuous spawns every turn from both the left and right of the map. Once the explosives are set you need to get your team clear of the gates so that you can detonate the explosives (1 turn). Team members in the range of the explosion will get injured and the detonation triggers a spawn of 2 SWATs and 2 regular walkers who will attack straight away. Use your Aaron as the gate opener and team him with Zeke (armed with the interrupter Morning Star and Michonne’s Rainbow Cat), and Eugene (armed with an interrupter staff/hockey stick) or Riot Gear Glenn (with the Riot shield) and you won’t go too far wrong. After the gate explodes spawn rate is very manageable with a melee team so take your time picking off the walkers and stroll to the exit.
SPAWNS: Turn-based countdown and every turn from once setting explosives
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Morning Rush
Into the Blue
Beach Patrol
Towering Heights
Army Base Challenge
Weapons Free
Objectives: Kill All Walkers
Special Enemies: Multiple SWATs and Exploding SWATs
This is a simple Kill all Walkers map made even more easy because there are so many exploding SWATs who will take out tons of the walkers around them. Arm your Aaron with a crippling weapon (the Assassins bow if you have it) and team him with Mercer (armed with either the bulldozer shotgun, Rosie’s infused AR or the Obliterator) and Sasha (with a harpoon gun) and this map should be simple. Avoid getting into situations where you are in the blast radius of an exploding SWAT and try and use them to take out as many walkers as you can.
SPAWNS: Continuous spawns every turn until the maximum 25 is reached
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Morning Rush
Into the Blue
Beach Patrol
Towering Heights
Army Base Challenge
Point of Entry
Objectives: Get to the door and get it open
Special Enemies: 3 x SWAT, 3 x Exploding SWAT
Usually maps with exploding SWATs are quite easy as you can use them to take out other walkers however it can be difficult to stay out of the blast radius on this one as one spawns every turn from the start and the explosions do attract more walkers. This map can be done fairly easily in early rounds if you team your Aaron with Sasha and Mercer (or Princess) however I prefer to try and keep spawn rates manageable by teaming Aaron with Zeke (armed with the interrupter Morning Star and Michonne’s Rainbow Cat), and Riot Gear Glenn (with the Riot shield), so that you can get to the door pretty quickly and use RGG to create a stun wall. Use Aaron to unlock the door (2 turns) and use Zeke and RGG to defend him. In later rounds you will probably need to switch Zeke out for Eugene to try and keep that stun wall going.
SPAWNS: Every turn from the left and the body pile (far right) and turn-based countdown
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Morning Rush
Into the Blue
Beach Patrol
Towering Heights
Army Base Challenge
M.A.S.H.
Objectives: Get the loot and get out
Special Enemies: 1 x SWAT, 2 x Exploding SWAT
There are 3 crates to search for supplies then you can exit from the far left or the far right of the map. In early rounds this map can be easy especially as you can use the exploding SWAts to take out loads of other walkers, but the explosions do attract more walkers so time any explosions carefully so you can escape before more appear. Team your Aaron with Pizza Guy Glenn to be your crate opener and keep other walkers at bay with Zeke (armed with the interrupter Morning Star and Michonne’s Rainbow Cat), and you may just be able to get in and out without too much of a fight. Use Aaron and Pizza Guys distance coverage to your advantage as much as possible.
SPAWNS: Turn-based countdown