The Bar Challenge
Chokepoint
Objectives: Kill all Walkers
Special Enemies: 6 x SWAT and 2 x Exploding SWAT
A simple enough kill all map with 10 x regular walkers, 6 x SWATs and 2 X exploding SWATs emerging from the right side of the map. Carl’s leader trait isn’t great but armed with a crippling weapon and teamed with Yumiko (also armed with a crippling weapon) and Mercer (armed with the Bulldozer Shotgun) it shouldn’t cause too many problems.
SPAWNS: Initial spawn of 18
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Morning Rush
Into the Blue
Beach Patrol
Towering Heights
The Bar Challenge
Day Out
Objectives: Open the Door
Special Enemies: None
Despite the listed objective there is actually 2 unlocks required in this map. The first obstacle is to open the gate (2 turns) that will give you access to the door which also needs to be unlocked (an additional 2 turns). In early rounds you can team Carl with Yumiko (armed with a crippling weapon) and Mercer (armed with the Bulldozer Shotgun), as the walkers shouldn’t put up much of a fight. In later rounds you may wish to team him with a pair of bruisers to fend off the horde while Carl does the gate and door opening. The riot shield can be very effective on one of your bruisers here to buy Carl some time to get the unlocks done.
SPAWNS: Turn based countdown
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Morning Rush
Into the Blue
Beach Patrol
Towering Heights
The Bar Challenge
Lock In
Objectives: Open the Gate
Special Enemies: None
You spawn behind a locked door (2 turns to unlock), where a single walker spawns every turn until the door opens. Once the door is open you must fight your way to the exit on the right of the map. In early rounds you can team Carl with Yumiko (armed with a crippling weapon) and Mercer (armed with the Bulldozer Shotgun), as the walkers shouldn’t put up much of a fight. In later rounds you may wish to team him with a pair of bruisers to fend off the horde while Carl does the gate opening. The riot shield can be very effective on one of your bruisers here to get your team past the horde without having to fight and kill every walker.
SPAWNS: Turn based countdown and one walker spawns each turn from the left of the map
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Morning Rush
Into the Blue
Beach Patrol
Towering Heights
The Bar Challenge
Private Stash
Objectives: Find the Loot
Special Enemies: None
There are 4 crates to unlock to find the 3 with loot, then make your way to the exit on the far right of the map. Pizza Guy Glenn is essential here to unlock the crate on the left side of the map and get to safety whilst the other 2 members unlock the 2 crates at the bottom middle. Riot Gear Glenn (armed with the riot shield) can also be a huge asset to the team as it may help you get to the exit on the right of the map without having to fight and kill every walker.
SPAWNS: Turn based countdown
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Morning Rush
Into the Blue
Beach Patrol
Towering Heights
The Bar Challenge
Pool Shark
Objectives: Kill the Boss Walker and Exit
Special Enemies: 1 x Tank
There is a Tank to kill on this map who spawns in the pool room. You may wish to take out the regular walkers first as there are no respawns on this map. You can team Carl up with Zeke (armed with the morning star) and Riot Gear Glenn (armed with the riot shield). To take on the regular walkers then use Zeke’s leader trait to keep the Tank at bay while you slowly beat him down.
SPAWNS: None
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Video Channel
Morning Rush
Into the Blue
Beach Patrol
Towering Heights
The Bar Challenge
Rush Home
Objectives: Go to Exit
Special Enemies: None
Starting on the right of the map you need to fight your way past the walkers and get to the exit on the far left. The initial spawn includes walkers behind and in front so teaming Carl with either a pair of bruisers or Zeke and a bruiser is often a good bet here if you want to get maximum stars.
SPAWNS: Turn based countdown